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1. A set of functions built into programming languages that allows manipulation and modification of strings.
2. The process of accessing individual characters within a string using their position.
3. Dividing a string into multiple substrings based on a specified separator.
4. The number of characters in a string.
5. The position of a character starting from the end of the string.
6. The process of altering or transforming strings to achieve a desired result.
7. The process of dividing a program into separate functions or procedures to make it more organized and easier to maintain.
8. A reusable block of code that performs a specific task and returns a value.
9. A set of instructions that performs a specific task and does not return a value.
10. A variable declared outside any function or procedure, which can be accessed from any part of the program.
11. A programming technique involving a function that calls itself to solve a problem.
12. The method used to extract a subset of characters from a string.
13. A variable declared within a function which can only be accessed within that specific function.
14. Swapping certain characters or substrings in a string with new ones.
15. Removing leading and trailing whitespace characters from a string.
16. The position of the first character to exclude from the slice.
17. Placeholders in a function's definition that outline the type and number of inputs the function can accept
18. A Segment of code that perform a specific task and can be called from within a program.
19. The number of positions to skip between characters in the slice.