1/13 | 15 | 19 | |||||||||||||||||||||||
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11 |
1. The process of altering or transforming strings to achieve a desired result.
2. The position of the first character to exclude from the slice.
3. A reusable block of code that performs a specific task and returns a value.
4. The area within a program where variables and functions are accessible.
5. Removing leading and trailing whitespace characters from a string.
6. Placeholders in a function's definition that outline the type and number of inputs the function can accept
7. The number of positions to skip between characters in the slice.
8. The process of accessing individual characters within a string using their position.
9. The position of a character starting from the end of the string.
10. Swapping certain characters or substrings in a string with new ones.
11. Dividing a string into multiple substrings based on a specified separator.
12. Tthe position of a character starting from the beginning of the string.
13. The area in a program where a variable can be accessed
14. A Segment of code that perform a specific task and can be called from within a program.
15. The process of dividing a program into separate functions or procedures to make it more organized and easier to maintain.
16. A programming technique involving a function that calls itself to solve a problem.
17. A value that is passed to a function or procedure when it is called.
18. Changing the case (uppercase or lowercase) of characters within a string.
19. The number of characters in a string.