| 1/12 | 13 | ||||||||||||||||||||||||
| 16 | |||||||||||||||||||||||||
| 2 | |||||||||||||||||||||||||
| 3 | 17 | ||||||||||||||||||||||||
| 4 | |||||||||||||||||||||||||
| 5 | |||||||||||||||||||||||||
| 6 | 15 | ||||||||||||||||||||||||
| 7 | |||||||||||||||||||||||||
| 8/14 | |||||||||||||||||||||||||
| 9 | |||||||||||||||||||||||||
| 10 | |||||||||||||||||||||||||
| 11 | |||||||||||||||||||||||||
Crossword: Programming Fundamentals & Constructs
Across
1. A control flow structure that repeats a block of code indefinitely until a certain condition is met.
2. Mathematical calculations in a programming language are employed for numerical operations.
3. A loop that never terminates and keeps repeating indefinitely.
4. Defining a variables name and type.
5. The sequence of statements executed based on the condition in an if or switch statement.
6. The process of reducing the value of a variable by a fixed amount.
7. A data type that can have two possible values: true or false.
8. Repetition refers to the process of executing a block of code or a set of instructions repeatedly.
9. The process of making a decision based on certain conditions.
10. Used to compare values and return a boolean result.
11. A statement used to exit a loop prematurely, without executing the remaining code.
Down
12. Used to check if a value exists in a sequence.
13. In computer programming, a programming construct is utilized to repetitively execute a block of code for a predetermined number of times.
14. Used to check if two variables refer to the same object in memory.
15. The order of execution of a program's statements and instructions.
16. A statement used to skip the rest of the current iteration in a loop and proceed to the next iteration.
17. The symbol (*) is employed to perform the operation of multiplying two values.