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1. Changing the case (uppercase or lowercase) of characters within a string.
2. A library that is developed by a third-party and is used to extend the functionality of a software application.
3. Mistakes in the syntax of a programming language that prevent the code from being executed or compiled correctly.
4. The process of simplifying complex subprogram implementations, allowing programmers to use them without needing to understand the underlying details.
5. A programming technique involving a function that calls itself to solve a problem.
6. The process of dividing a program into separate functions or procedures to make it more organized and easier to maintain.
7. A set of functions built into programming languages that allows manipulation and modification of strings.
8. A value that is passed to a function or procedure when it is called.
9. A collection of subroutines that can be reused in different programs or modules.
10. Written information, guides, or tutorials that provide instructions and explanations on how to use the framework library.
11. A pre-prepared, reusable set of libraries or components that provide the foundation for developing a software application.
12. A system that records changes to a file or set of files over time, so that you can recall specific versions later.
13. The ability to use existing code in multiple programs or modules without duplication.
14. Dividing a string into multiple substrings based on a specified separator.
15. The area within a program where variables and functions are accessible.
16. A text editor optimized for writing and editing source code of computer programs.
17. The action of combining multiple strings together to form a single longer string.
18. The method used to extract a subset of characters from a string.
19. Subprogram libraries promote the use of consistent coding practices throughout different programs.