1 | 11 | ||||||||||||||||||||||||
15 | |||||||||||||||||||||||||
2 | |||||||||||||||||||||||||
3 | |||||||||||||||||||||||||
16 | 18 | ||||||||||||||||||||||||
4 | |||||||||||||||||||||||||
13 | |||||||||||||||||||||||||
5 | |||||||||||||||||||||||||
17 | |||||||||||||||||||||||||
6 | |||||||||||||||||||||||||
7/10 | 14 | ||||||||||||||||||||||||
8 | 12 | ||||||||||||||||||||||||
9 | |||||||||||||||||||||||||
1. The process of combining different colors of light in the RGB color model.
2. A search algorithm that works by repeatedly dividing the search interval in half.
3. A digital image in which each pixel is represented by a single sample, representing only shades of gray.
4. A visual representation, presenting the characters and their corresponding values, is known as a chart used to denote ASCII encoding.
5. The number of bits that are processed or transmitted per unit of time, typically measured in bits per second (bps)
6. Circular or ring-shaped distortions that occur around edges in compressed images
7. A prefix used to represent a specific number of bytes in computing, with the base being 10.
8. The process of mapping continuous values to discrete values, often used in determining bit depth.
9. The number of colors that can be represented in an image or video.
10. A system of numerical notation using 10 as a base, with each place value written as a power of 10.
11. The thin membrane in a microphone that vibrates in response to sound waves and converts the vibrations into an electrical signal.
12. A character encoding for Unicode utilizing 16-bit code units.
13. The number of cycles or waves occurring in one second, determining the pitch of a sound.
14. The detail an image holds, often measured in DPI (dots per inch) or pixels.
15. A prefix used to represent a specific number of bytes in computing, with the base being 2.
16. The process of converting sound waves into a digital form that can be stored or manipulated by a computer.
17. A unit of digital information equal to 1,024 bytes, or 2^10 bytes.
18. The structure and method for storing digital data, affecting how images are handled and displayed.