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1. The overall satisfaction and usability of interacting with a screen, positively impacted by higher resolutions.
2. The sense of being fully engaged in the content displayed on a screen, heightened by higher resolutions.
3. The ratio of the width to the height of a screen or image, such as 16:9 or 4:3.
4. The number of times per second that a display updates the image on screen, measured in Hertz (Hz).
5. A feature that allows a computer system to automatically detect and configure new peripheral devices.
6. Software that facilitates communication between an operating system and a peripheral device.
7. The process of designing, implementing, and monitoring peripheral devices connected to a computer system.
8. The ability to efficiently work or create on a screen, often facilitated by higher resolutions.
9. A buffer in a GPU that stores the image being rendered before it is displayed on screen.
10. The sharpness and detail in an image or text displayed on a screen, improved by higher resolutions.
11. The delay between inputting a command and seeing the result on screen, affecting responsiveness.
12. Peripherals used to input data or commands into a computer system, such as keyboards and mice.
13. The number of audio samples captured or played back per second, measured in Hertz (Hz).
14. The number of bits used to represent the audio signal, affecting dynamic range and fidelity.
15. Ensuring that peripheral devices are compatible with the computer system and can function properly.
16. The ongoing task of keeping peripheral devices clean, updated, and in working condition.
17. Peripherals used to display or output data from a computer system, such as monitors and printers.
18. A hardware component that allows a computer to produce sound.
19. The number of pixels per inch on a screen, also known as PPI, which affects image sharpness.