1 | 14 | 17 | |||||||||||||||||||||||
2 | |||||||||||||||||||||||||
3 | |||||||||||||||||||||||||
16 | 18 | ||||||||||||||||||||||||
4 | 15 | ||||||||||||||||||||||||
12 | |||||||||||||||||||||||||
11 | 13 | ||||||||||||||||||||||||
5/6 | |||||||||||||||||||||||||
7 | |||||||||||||||||||||||||
8 | |||||||||||||||||||||||||
9 | |||||||||||||||||||||||||
10 | |||||||||||||||||||||||||
1. devices that track eye movements for input in applications
2. interface that allows users to input commands by touching a screen
3. A logical division on a storage device, including virtual drives, used to organize and manage data.
4. A type of disk image that contains the data structure of an optical disc.
5. A saved state of a virtual machine at a particular point in time.
6. Snapshot drives are storage devices that capture the state of a system at a specific point in time, allowing users to revert back to that state if needed.
7. The process of creating virtual versions of physical resources.
8. A compiled version of Java source code designed to be executed by the Java Virtual Machine.
9. devices that allow users to interact with a computer or system without physical hardware
10. technology that interprets human gestures as commands for input
11. A subsystem that is responsible for loading class files into the Java Virtual Machine.
12. Emulated storage device that simulates a physical drive, allowing users to access and manage files as if they were using a physical drive.
13. The structure and logic used to organize data on a storage device, including virtual drives.
14. Technology that allows applications to run in isolated user spaces, leveraging the host OS's kernel.
15. A virtual drive that is accessed over a network, allowing users to store and retrieve files remotely.
16. The ability of a program to run on different operating systems without modification.
17. devices that provide tactile feedback for virtual interactions
18. sensors that track movement for input in virtual environments