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1. The design and provision of computing tools, technologies, and environments that are usable and available to individuals with disabilities or differing abilities.
2. Unwelcome sexual advances, requests for sexual favors, or other verbal/physical conduct of a sexual nature.
3. The ability to locate, evaluate, and use information effectively to solve problems and make decisions.
4. The difference in technology availability, infrastructure, and knowledge.
5. The knowledge and ability to use computers and related technology efficiently.
6. The practice of ensuring equal access to and participation in computing education and careers regardless of gender, race, ethnicity, disability, or socioeconomic status.
7. Providing the same chances for advancement, growth, and success to both men and women in the tech industry.
8. The invisible barrier that prevents women from advancing to higher positions in the tech industry.
9. Unequal access to the internet and its resources.
10. The ability to analyze and evaluate various forms of media, including digital media.
11. The process of creating products, services, and environments that are accessible, usable, and beneficial to as many people as possible, regardless of their abilities or disabilities.
12. Any device, software, or equipment that helps individuals with disabilities perform tasks, improve their functional capabilities, or increase their independence.
13. The ability to navigate, evaluate, and create information using digital technologies.
14. The disparity in access to reliable, high-speed internet connectivity.