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1. A visual depiction of the logical sequence of steps in an algorithm.
2. A control structure that enables a program to execute blocks of code depending on certain conditions.
3. A named storage location in memory that can store modifiable data.
4. The set of rules and patterns that govern the structure and format of programming languages.
5. Instructions written in a programming language that are capable of being executed by a computer.
6. A language used to describe programming concepts using a mix of natural language and programming code.
7. A high-level description of an algorithm that uses a combination of natural language and programming syntax.
8. A programming construct that decides the sequence in which blocks of code are executed.