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1. The order of execution of a program's statements and instructions.
2. In computer programming, a programming construct is utilized to repetitively execute a block of code for a predetermined number of times.
3. A variable utilized in definite iteration that keeps record of the number of times a loop has executed.
4. A loop inside another loop, often used in a flowchart to indicate more complex algorithms.
5. Repetition refers to the process of executing a block of code or a set of instructions repeatedly.
6. The process of reducing the value of a variable by a fixed amount.
7. A common construct used for definite iteration in many programming languages is the ability to execute a block of code repeatedly for a specified number of times.
8. The process of enhancing the value of a variable by a set amount.
9. A definite iteration construct is employed as a means of repeating a block of code until a specified condition is no longer true.