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1. The process of creating products, services, and environments that are accessible, usable, and beneficial to as many people as possible, regardless of their abilities or disabilities.
2. Small, subtle, and often unintentional acts of discrimination or bias that marginalize or belittle individuals.
3. A widely-held but oversimplified and generalized belief or idea about women in the tech industry.
4. The practice of protecting computers, servers, mobile devices, electronic systems, networks, and data from digital attacks, theft, or damage.
5. Unwelcome sexual advances, requests for sexual favors, or other verbal/physical conduct of a sexual nature.
6. The ability to navigate, evaluate, and create information using digital technologies.
7. A type of PDF document that includes structural tags, allowing screen readers and other assistive technologies to accurately interpret the content and provide accessible reading experiences.
8. Referring to individuals or groups who are not adequately represented or present in computing fields, typically based on factors such as gender, race, ethnicity, or socioeconomic status.
9. Unequal access to the internet and its resources.
10. The difference in technology availability, infrastructure, and knowledge.
11. The design and provision of computing tools, technologies, and environments that are usable and available to individuals with disabilities or differing abilities.
12. The practice of ensuring equal access to and participation in computing education and careers regardless of gender, race, ethnicity, disability, or socioeconomic status.
13. The interconnected nature of social categorizations, such as gender, race, ethnicity, and socioeconomic status, that creates overlapping systems of discrimination or disadvantage.
14. Providing the same chances for advancement, growth, and success to both men and women in the tech industry.
15. The unequal distribution of access to digital technologies and resources.
16. The practice of individuals from dominant or privileged groups actively supporting and advocating for those from marginalized or underrepresented groups in computing.
17. The invisible barrier that prevents women from advancing to higher positions in the tech industry.
18. Displaying text on a video, image or audio content to provide a textual representation of spoken words and other audio information.