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1. A set of rules and guidelines that outline acceptable behavior and expectations within an organization.
2. The act of registering or using a domain name with the intent to profit from the goodwill of a trademark belonging to someone else.
3. A legal agreement that allows individuals or organizations to use software under certain terms and conditions.
4. A software license that grants users the right to use the software, without access to the source code.
5. Protecting computer systems, networks, and data from unauthorized access, attacks, and breaches is the practice of safeguarding digital assets.
6. Taking ownership for one's actions, decisions, and outcomes in the IT industry demonstrates a sense of responsibility.
7. The process of encoding information in a manner that permits access and comprehension solely by authorized parties.
8. A software license that allows the use of the software by all users within a specific location or organization.
9. The disparity in technology access and use between different groups or regions.
10. The presence of individuals from different backgrounds and identities, including but not limited to gender, race, ethnicity, and socioeconomic status, in computing fields.
11. A type of software license that allows only one user to access and use the software.
12. Displaying text on a video, image or audio content to provide a textual representation of spoken words and other audio information.
13. Official documents or credentials that certify an individual's expertise and competence in a specific area or field.
14. The state of being limited to one party, granting them sole rights to produce and profit from a certain invention or idea.
15. Structures that are designed and constructed to minimize their impact on the environment, using resources efficiently and reducing waste, pollution, and health hazards.
16. The criteria that determine whether an invention can be granted a patent, typically requiring novelty, non-obviousness, and usefulness.
17. A novel and useful creation, usually in the form of a product or process, resulting from human creativity and ingenuity.
18. Provides a temporary monopoly on an invention, enabling the owner to regulate market entry and enhance financial returns.