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1. A line of code that marks a specific point in the program where execution will pause for debugging purposes.
2. A collection of subroutines that can be reused in different programs or modules.
3. A boolean expression that determines the execution path of a program.
4. Finding the presence or location of a specific element in an array.
5. A dictionary that contains other dictionaries as values for its keys.
6. The process of accessing individual characters within a string using their position.
7. Code that can be used again in multiple programs or modules without having to rewrite it.
8. An error in a program due to incorrect logical reasoning or assumptions.
9. The number of digits a floating-point number can represent accurately.
10. The area within a program where variables are accessible within a block of code, such as within an if statement or a loop.
11. The order in which statements are executed in a program.
12. A method that returns all the elements within a dictionary.
13. Another term for a field within a record in a records data structure.
14. The combination of two or more strings into a single string.
15. An error that occurs when an operation is performed on an object of an inappropriate type.
16. The process of finding and fixing errors or bugs in a program.