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Crossword: Scratch Programming

Across

1. A graphical element used in games to display player information such as health or score

2. A type of computer sprite that is created and stored as a grid of pixels representing an image or graphic.

3. A sprite that represents the main character controlled by the player in a game.

4. A type of computer sprite that consists of multiple frames or images that are displayed in sequence to create the illusion of movement.

5. A feature that expands the functionality of the Scratch programming environment by adding new blocks, tools, or capabilities.

6. Background images that can be added to the stage in Scratch.

7. Visual coding elements that represent commands, controls, and operations, which are snapped together to create scripts.

8. A character or object that can be programmed to perform actions in Scratch.

9. The main area where sprites are placed and where the user can interact with them.

10. A type of sprite used to create user interface elements, such as buttons and icons

11. A type of computer sprite that represents a specific character or object in a game or application.

Down

12. A type of computer sprite used to create the backdrop or setting for a scene or game environment.

13. Containers for storing data that can be used in Scratch programs.

14. A feature in Scratch that allows users to create and edit costumes for their sprites.

15. A sprite that displays text as its visual representation.

16. A series of blocks that enable a sprite to perform a sequence of actions.

17. A transparent layer on top of the game screen that contains HUD elements such as health bars or mini-maps.

18. A sprite that is used to create seamless backgrounds or tile-based game levels.

19. A type of computer sprite that remains unchanged and does not have any interactive or animated properties.


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