The is commonly used in programming languages to represent . It allows for calculations involving , where numbers have both a whole and fractional component. s can be positive or negative, and they can accommodate a wide range of values.
refers to performing calculations with floating-point numbers. It includes addition, subtraction, multiplication, and division operations. These operations can involve both large and small numbers, but it is important to be mindful of the limitations of the floating-point precision.
s are fixed values assigned to variables in a program. They can be used to store specific decimal numbers accurately. By utilizing floating-point constants, the programmer ensures precise calculations involving decimal numbers.
is a condition that occurs when the result of a floating-point calculation exceeds the maximum value that can be represented within the predefined range of the data type. This can lead to inaccurate results or cause the program to crash.
, on the other hand, is a condition that occurs when the result of a floating-point calculation is smaller than the minimum value that can be represented within the predefined range of the data type. Similar to overflow, underflow can also lead to inaccurate results or unexpected program behavior.
Keywords
underflow | floating-point arithmetic | floating-point number | floating-point precision | floating-point constant | decimal numbers | float data type | overflow |