A computer network architecture can be classified into several types, such as -, peer-to-peer, , and . In a client-server model, communication occurs between a server and multiple clients. The server hosts resources or services, while the clients request and utilize them. This architecture provides a centralized approach, allowing for better , , and . The server can handle multiple client requests efficiently, ensuring that data and resources are managed effectively.
On the other hand, in a peer-to-peer (P2P) network, communication happens directly between peers, without the need for a central server. This decentralized approach enables and among peers. Each peer in the network can act as both a client and a server, having equal privileges to access and provide resources. s offer and as there is no single point of failure, and resources can be distributed across the network.
The choice between a client-server and a peer-to-peer network depends on the specific requirements of the system. Client-server architecture is ideal for scenarios where centralized control and administration are essential, ensuring scalability, reliability, and security. In contrast, a P2P network is suitable for situations requiring s, peer collaboration, resource sharing, and file sharing. Both architectures have their strengths, and organizations evaluate their characteristics to determine the best fit for their needs.