Cyberbullying |
Online harassment that can severely affect an individual's mental well-being. |
Digital Addiction |
A compulsive behavior that leads to excessive use of digital devices, impacting daily functioning. |
Digital Therapeutics |
Evidence-based therapeutic interventions delivered through software to prevent, manage, or treat medical conditions. |
E-Learning For Health Professionals |
Online educational programs designed to enhance the skills and knowledge of medical practitioners, improving overall healthcare delivery. |
Eye Strain |
Discomfort or vision problems resulting from prolonged screen use, often leading to headaches and fatigue. |
Health Apps |
Mobile applications designed to support personal health management and wellness through various features like tracking, reminders, and information. |
Health Education Online |
Access to information and resources about health and wellness via the internet, empowering individuals to make informed decisions about their health. |
Health Information Systems |
Integrated technologies used to collect, store, manage, and analyze health data, improving decision-making and patient care. |
Isolation |
A feeling of detachment from social interactions, which can occur despite increased online communication. |
Online Health Communities |
Web-based platforms where individuals can connect, share experiences, and provide support related to health conditions or wellness goals. |
Poor Posture |
The alignment of the body that can lead to musculoskeletal issues, often exacerbated by extended computer use. |
Remote Monitoring |
The use of technology to continuously monitor patients' health conditions outside of traditional clinical settings, facilitating proactive care. |
Sleep Disturbances |
Disruptions to normal sleep patterns, frequently caused by screen exposure before bedtime. |
Telemedicine |
A method of providing healthcare remotely using technology, allowing patients to consult with healthcare providers without needing to travel. |