Push Button | Tactile Feedback |
Momentary Contact | Latching Switch |
NO Push Button | NC Push Button |
Momentary Switch | Circuit |
A sensation provided by a mechanism to indicate that the button has been pressed. | A mechanical device that activates a circuit when pressed. |
A switch that remains in its current state until toggled again. | A type of switch where the circuit is only closed while the button is being pressed. |
A button that breaks a circuit when pressed and completes the circuit when released. | A button that completes a circuit when pressed and breaks the circuit when released. |
A closed loop that allows electricity to flow and power devices. | A type of switch that is only active when pressed. |
Current | Voltage |
Mechanical Action | Analogue Sensors |
Microbit | Sensor Compatibility |
Sensor | Input |
The electrical potential difference that drives current flow, measured in volts. | The flow of electric charge in a circuit, measured in amperes. |
Devices that measure continuous physical quantities, translating them into varying electrical signals. | The physical movement required to operate a switch. |
The ability of a sensor to work effectively with another device, ensuring correct input/output voltage levels. | A small programmable device that allows users to create interactive projects by interfacing with various sensors. |
The data received from sensors that is processed by an electronic device. | A device that detects and responds to signals from the environment. |
Output | Analogue Input |
Digital Push Button | GND |
+5V | VRX |
VRY | SW |
A signal that varies continuously, used for precise control over movement. | The signals produced by an electronic device in response to input data. |
The reference point in an electrical circuit from which voltages are measured. | An on/off switch that provides a binary input. |
An analog input used to read the horizontal position of the joystick. | A common voltage level used to power electronic components, providing a positive supply of 5 volts. |
A switch input that detects the pressing action of the joystick button. | An analog input used to read the vertical position of the joystick. |
Map Block | |
A programming block used to convert values from one range to another, such as mapping values from 0-1023 to 0-4. | |