Push Button Tactile Feedback
Momentary Contact Latching Switch
NO Push Button NC Push Button
Momentary Switch Circuit

 

A sensation provided by a mechanism to indicate that the button has been pressed. A mechanical device that activates a circuit when pressed.
A switch that remains in its current state until toggled again. A type of switch where the circuit is only closed while the button is being pressed.
A button that breaks a circuit when pressed and completes the circuit when released. A button that completes a circuit when pressed and breaks the circuit when released.
A closed loop that allows electricity to flow and power devices. A type of switch that is only active when pressed.

 

Current Voltage
Mechanical Action Analogue Sensors
Microbit Sensor Compatibility
Sensor Input

 

The electrical potential difference that drives current flow, measured in volts. The flow of electric charge in a circuit, measured in amperes.
Devices that measure continuous physical quantities, translating them into varying electrical signals. The physical movement required to operate a switch.
The ability of a sensor to work effectively with another device, ensuring correct input/output voltage levels. A small programmable device that allows users to create interactive projects by interfacing with various sensors.
The data received from sensors that is processed by an electronic device. A device that detects and responds to signals from the environment.

 

Output Analogue Input
Digital Push Button GND
+5V VRX
VRY SW

 

A signal that varies continuously, used for precise control over movement. The signals produced by an electronic device in response to input data.
The reference point in an electrical circuit from which voltages are measured. An on/off switch that provides a binary input.
An analog input used to read the horizontal position of the joystick. A common voltage level used to power electronic components, providing a positive supply of 5 volts.
A switch input that detects the pressing action of the joystick button. An analog input used to read the vertical position of the joystick.

 

Map Block

 

A programming block used to convert values from one range to another, such as mapping values from 0-1023 to 0-4.