Loop cards are a great game that can be played individually or as a class. They are perfect for review key vocabulary or questions at the end of a topic or when revising for an exam.
Instructions
Cut out the cards from the paper horizontally (but don't cut them in half!) and then shuffle them.
Now start joining each question on the right hand side of the card to the matching answer on the next card.
Carry on until all the cards loop together and you have competed the game!
Hint: Make sure that you set your paper to portrait to print 4 cards per sheet of A4 paper.
A type of pipeline hazard where a later instruction depends on the result of an earlier instruction that has not yet completed.
Context Switching
The process of saving and restoring the state of a process when it is interrupted for execution by another process.
Instruction Pipeline
A series of stages through which instructions pass in a processor pipeline, each stage carrying out a specific operation.
Starvation
A situation where a process is denied CPU time due to the presence of higher priority processes.
First Come First Served Scheduling
Scheduling policy where tasks are executed based on their arrival order, prioritizing tasks that arrive first.
Round Robin Process Scheduling
A scheduling algorithm where each process is assigned a fixed time unit or quantum to execute before moving on to the next process in a circular manner.
Scheduling
The process of determining the order in which tasks are executed by a computer system.
Overclocking
The practice of increasing a processor's clock speed beyond the manufacturer's specifications to achieve higher performance.
Thermal Design Power (TDP)
The maximum amount of heat generated by a processor that the cooling system is designed to handle.
Preemptive
A type of scheduling where a task can be interrupted and moved out of the CPU before it has completed its execution.