Loop cards are a great game that can be played individually or as a class. They are perfect for review key vocabulary or questions at the end of a topic or when revising for an exam.
Instructions
Cut out the cards from the paper horizontally (but don't cut them in half!) and then shuffle them.
Now start joining each question on the right hand side of the card to the matching answer on the next card.
Carry on until all the cards loop together and you have competed the game!
Hint: Make sure that you set your paper to portrait to print 4 cards per sheet of A4 paper.
Service Set Identifier, a unique name assigned to a wireless network to distinguish it from others.
Packet
A unit of data transmitted over a network comprises a header and payload, which contain the actual information being sent.
Fault Tolerance
The ability of a network to continue operating and functioning properly even when some of its components or nodes fail.
Efficiency
The optimization and effective utilization of resources in a system or network to achieve maximum output with minimal waste or redundancy.
Quality Of Service (Qos)
The ability of a network to prioritize certain types of traffic or data, ensuring that critical applications or services receive higher priority and better performance.
Bandwidth
The maximum amount of data that can be transmitted over a network connection in a given amount of time.
Standard
A widely accepted and recognized specification or protocol used for uniformity and compatibility.
Distributed Network
A network where processing and data storage tasks are spread across multiple computers or servers.
HTTP
A protocol used for the transmission of data over the internet, often used to retrieve web pages and other resources.
Wireless Access Point
A hardware device that allows wireless devices to connect to a wired network using Wi-Fi.