is a control structure that allows the program to repeat a set of instructions.

A is a program that translates high-level language code into machine code.

An is a collection of variables of the same data type that are accessed using a common name.

A/an is a step-by-step set of instructions to solve a specific problem.

In programming, a is a named storage location that can hold a value.

In computer science, the number system is widely used for representing data and instructions.