is a control structure that allows the program to repeat a set of instructions.

Abstraction is a process of the internal details and showing only the essential information.

When creating a model to represent complex systems, this process is referred to as .

A of a video game project might involve separating it into design, coding, and testing phases.

A/an is a step-by-step set of instructions to solve a specific problem.

When a teacher summarizes a long text into key points, this action involves .

If you break down a recipe into individual steps, you are practicing .

In programming, a is a named storage location that can hold a value.