A/an is a step-by-step set of instructions to solve a specific problem.

In programming, a is a named storage location that can hold a value.

is a control structure that allows the program to make decisions.

A is an error in a computer program that causes it to behave unexpectedly.

is a high-level description of a computer program that uses natural language.

Abstraction is a process of the internal details and showing only the essential information.

A is a program that translates high-level language code into machine code.

is a control structure that allows the program to repeat a set of instructions.